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We have developed a number of resources as part of the project, a collection of existing STEAM approaches, a STEAM handbook which includes the STEAM approaches, and offers practical advice on implementing STEAM in Higher Educational institutions.

We have also developed new STEAM methods created through the collaborative work of the project and we are working on an evaluation framework which will help Higher Education institutions to assess the impact STEAM has on learning, and teaching.

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These examples of STEAM approaches provide the first comprehensive attempt to collect and codify European approaches to STEAM in Higher Education and, as such, the work is exploratory and should not be considered exhaustive. The examples are intended to stimulate dialogue about the perceived nature of STEAM, its principles and parameters while providing inspiration for those looking to develop and introduce STEAM approaches of their own.


This page gives access to core STEAM methods developed by participating partner institutions for use within Higher Education. Some methods were already in use while others were generated during the Erasmus + STEAM INC project by hacking and repurposing existing methods. Although developed within Higher Education contexts, these methods may easily be adapted and applied to teaching at other levels of education or outside formal education.


STEAM evaluation framework is under-development.


STEAM research papers relating to the project.